Since graduating from art school, I have been running a 400,000 PV owned media, writing for CG media with a circulation of over 100,000, and working as a game graphic artist in Southeast Asia.
My main job is to create characters, but I have also been active in the field of nature scanning for landscapes, traveling to unique places in countries around Japan to create oriental worlds.
Recently, in order to improve the efficiency of my work, I have been developing research and development in 3D scanning and post-processing with the help of a major sponsor, and I hope to apply this experience to my next project.