Website powered by
Kazuki Sakamoto
Kazuki Sakamoto
Freelancer CG Artist
Tokyo, Japan

Summary

Since graduating from art school, I have been running a 400,000 PV owned media, writing for CG media with a circulation of over 100,000, and working as a game graphic artist in Southeast Asia.

My main job is to create characters, but I have also been active in the field of nature scanning for landscapes, traveling to unique places in countries around Japan to create oriental worlds.

Recently, in order to improve the efficiency of my work, I have been developing research and development in 3D scanning and post-processing with the help of a major sponsor, and I hope to apply this experience to my next project.

Skills

IllustrationLook Development3D ModelingCharacter ModelingDigital SculptingCharacter DesignWorld Buildingapparel

Software proficiency

3ds Max
3ds Max
Keyshot
Keyshot
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Marvelous Designer
Marvelous Designer
3DCoat
3DCoat
Quixel Suite
Quixel Suite
Knald
Knald
PaintTool SAI
PaintTool SAI
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Substance B2M
Substance B2M
Quixel Mixer
Quixel Mixer